I. Technology

The One Laptop Per Child Association, Inc. is a U.S. non-profit association created to overlook the production of an affordable, educational device for use in the developing world. Its present-day focus is on the advancement, manufacturing and placement of the XO-1 laptop to foster children’s education in developing nation’s. OLPC has brought about a lot of enthusiasm regarding the information and communication technologies for development (ICT4D) initiative and one-to-one computing fields of research. One of the key elements of the XO-1 laptop is that it increases an interest in traditional schooling and targets the individual child. The benefits of targeting the individual child, opens up an opportunity for constructionist learning—learning through exploring rich tools; giving children the ability to teach themselves. Seymour Papert, MIT Mathematician, computer scientist and educator, is one of the pioneers of artificial intelligence, as well as an inventor of the Logo Programming Language, used for functional programming. He created Logo as a tool to improve the way that children intellectualize and get to the bottom of problem solving. In addition, he was the developer of an original and highly influential theory on learning called constructionism, mentioned previously. Constructionism is a theory suggesting that learning is an active method, wherein students are actively establishing intellectual configurations and theories of the world.
Papert has been an enthusiast of the One Laptop per Child initiative to develop and disseminate the XO-1, previously known as the $100 Laptop Children’s Machine in developing nations. The article entitled, One Laptop per Child: Just What Sort of Content Do You Load On These Puppies? by Ethan Zuckerman, describes the goal of the OLPC stating: “…[t]he laptops are devices that enable students to explore, discover and learn—either on their own or with the mentorship of talented educators—much of the focus of tier one and two has been creating devices that function far outside the classroom” (p.1).
Correspondingly, in concern for subversive teaching authority concerning the OLPC initiative, Zuckerman argues: ‘“When I’ve expressed my concerns that the devices are subversive to teacher’s authority in the classroom and that some teachers might be led to actively thwart laptop use in classrooms, OLPC Software and Content President Walter Bender has responded, “That’s why it’s a laptop.” In other words, if the schools are broken pedagogically, at least curious learners will have the chance to explore at home with their human-powered, self-meshing machines” (p.1). Nevertheless, the OLPC organization is chaired by Nicholas Negroponte, who is the driving force behind the OLPC project, a project designed to bring reliable, affordable—state-of-the-art computers to children worldwide. Nicholas Negroponte’s non-profit One Laptop per Child, look’s for the opportunity to accommodate children around the world with new opportunities to analyze, examine, and express themselves.
The Laptops contain a human power system for use where there is no electricity. They corrugate different ways, are covered in rubber and plastic for solidity and display in two modes, both a normal LCD and a sunlight readable black and white screen at 3X resolution. The machines come arrayed with three USB (universal serial bus) ports; they are wi-fi capable and mesh network capabilities, so that for example, a classroom or more of children can share internet access collectively and inexpensively. However, the article entitled, Nicholas Negroponte on Windows XP and Sugar (published May, 2008) describes the agreement made between OLPC and Microsoft stating: “One Laptop per Child is announcing an agreement with Microsoft to make a dual boot, Linux/Windows, version of the XO-1 Laptop…[I]n the meanwhile, OLPC remains fully committed to our goal—a completely free and open learning platform for the world’s children…[S]ugar is the first user interface specifically designed for children and teachers to learn and collaborate and remains our strategy” (p.1).
In essence, Sugar, which is a graphical user interface, was developed for the One Laptop per Child computer-education project and is used on the OLPC XO-1 Laptop computer. It is unique in comparison to conventional desktop environments because it does not use a desktop metaphor—it only focuses on one task at a time. The academic journal, Designing for Development: Understanding One Laptop per Child in its Historical Context by authors Mike Ananny and Niall Winters expound on a very important consideration of information and communication technology for development projects like the OLPC stating: “We suggest that this and other ICT4D projects be critiqued not only in terms of their technological feasibility, economic rationales or models of education but, more fundamentally, in terms of the ideologies they intend their users to enact” (p.107). In like manner, authors Ananny and Winters argue, however, although the OLPC’s interface guidelines are ostensibly low-level instructions of interest only to a self-selecting, self-structuring community of open-source designers, they can also serve-intentionally or otherwise—as powerful signals to policy makers, cultural critics and local communities of the particular ideologies intended to be enacted by the XO’s users” (p.107).
In connection to the preceding argument by Ananny and Winters, I will argue that there are benefits of an open-source process—First, open-source processes reduce operational costs and Second—the fear of being controlled by the software industry is reduced; freeing the open-source community from hegemonic pressure. However, OLPC collaboration with Microsoft raises concerns because of the hierarchical-hegemonic bureaucracy that Microsoft is known for. Thus, further critique of the OLPC project is discussed in the following section.
II. Criticisms
The previous section—Technology addressed the One Laptop per Child (OLPC) program and its initiative to address the dilemma of bringing pedagogy or the art and science of teaching to the extensive numbers of children in the developing world by means of the XO-1 Laptop—a programmable to engineer, ingenious problem-solving skills apparatus. Hence, the OLPC announced an agreement in May 2008 that they would work with Microsoft to make a dual boot, Linux/Windows version of the XO-1 Laptop. However, the article, One Laptop per Child is Straying Dangerously Off the Track takes a critical approach to the aforementioned agreement stating: ‘“Nicholas Negro Ponte now seems to think that all of Sugar’s problems can be solved by outsourcing a Sugar-on-Windows port to developers in Uruguay, who will be funded by Microsoft. In a clever rhetorical trick, this allows OLPC to continue to insist that it “gets no money to Windows developers,” even though it employs a number of people who work full-or part-time on supporting the Windows-on-XO-1 effort” (p.1).
The OLPC open-source initiative, if not careful, could find them in fear of being controlled by the software industry. On the other hand, the open-source community is free from this pressure. In fact, I believe that an open-source process would result in more accurate software development, as more scientists, software engineers, and others focus on the quality of the software that is used for educating the children of developing nations. The problem with using Microsoft developers on a project designed for non-profit educational innovation is troubling because Microsoft is closed-source—wherein the corporate software production of source code is proprietarily controlled, and is not accessible to any person outside the corporation. The scholarly journal entitled, Problems with the OLPC Approach by Lee Felinities (published November 10, 2005), addresses various problems with the $100 Laptop stating: “By marketing the idea to governments and large corporations, the OLPC project adopts a top-down structure…[D]espite the fact that neither the children, their schools nor their parents will have anything to say in the creation of the design, large orders of multi-million units are planned” (p.1).
For Felenstein, implementation of such technological systems with inadequate infrastructural support, and the lack of power and Internet backhaul capability, will present a serious impediment. Correspondingly, the article One Clunky Laptop per Child featured in The Economist (published January, 4th 2008) had this to say about the OLPC initiative: ‘“Mr. Negroponte sought funding from education ministries: “It’s an education project, not a technology project”, he was fond of saying. Faced with critics who argued he should concentrate on the classic development issues that keep people poor and sick rather than doling out high-tech gear, Mr. Negroponte would rightly reply that education through computers could help resolve all such problems. Today that optimism seems Pollyannaish. Many governments (including Nigeria’s and Libya’s), cancelled their informal commitments to purchase the machines when they realized the devices were untried, the price higher than envisaged and other cheap laptops available” (p.1).
Consequently, Walter Bender, former President of Software and Content for the OLPC project, mentioned in the Technology section of this paper, eventually resigned because he disagreed with the near-total abandonment of the original mission—constructionism—children learning to create life-long exploration and collaboration through open information and communication technologies. The article, Walter Bender Resigned from One Laptop per Child!! describes what led to Walter Bender’s resignation stating: “Apparently, rumor has it that Nicholas Negroponte is close to abandoning Sugar and Linux in favor for Microsoft XP, to spur sales of the XO-1 Laptop. Negroponte thinks that many more laptops need to be sold and a partnership with Microsoft is the way to achieve that goal” (p.1). Thus, the OLPC has received a healthy level of criticism from business, state and academic arenas and the primary concerns are its appropriateness.
Some believe a partnership with Microsoft will pervert the original mission—constructionism—creating life-long exploration and collaboration through open information and communication technologies. Others argue, however, that it is not a $100 Laptop that children need, it is basic infrastructure and spending on teachers and schools. There have also been concerns of a closed-source instead of an open-source software design team, which can be utilized to reflect the desires of the users. Nonetheless, the OLPC project provides an interesting and valid ideological standpoint from which to view information and communication technologies—implementing innovative design strategies in developing nations.
III. Recommendations and Ideas
While the OLPC may have had noble intentions, it has started to look like the project lost its way. It seems as if Nicholas Negroponte’s dream of developing an apparatus (i.e. XO-Laptop) to serve the needs of children in developing nations has been blurred by an ill-defined aim regarding what the OLPC hoped to achieve. However, I will argue, there has not been a lot of focus to remedy the OLPC project woes, but there has been a ton of criticism and to overlook a future forward remedial strategy; helping to redefine the OLPC initiative or redefine OLPC-like strategies in the future is worrisome. For instance, instead of merely focusing on the negative aspects of the OLPC initiative one could hypothetically argue solutions for a more consistent and organized, and innovative approach to assist those in need in various developing nations such as:
-Use software corporations as business advisors only.
-Adopt a core open-source initiative and stick to it.
-Keep pedagogy at the crux of the experiment.
-Involve the children, parents and teachers in the project.
I suggest using corporations like Microsoft as supporters and business advisors, not as partners because partnering with a company that is closed-sourced, (i.e. source code is proprietarily controlled) negates the original purpose of the OLPC project. Embracing an open-source process without wavering has a lot of benefits. For example, open-source allows the opportunity for modification, so that developers, governments, customers, and the children who use the laptop, can change the software to fit a diverse set of needs. In addition, the ability to modify source code provides the developers, with the ability to define next generation software and the software should be developed to grow with the children in developing nations.

Pedagogy must also be at the crux of the experiment because this technique, in conjunction with an innovative approach to education, will thrust students—along with a developing nation's social and economic structures—into the 21st century. Moreover, beyond the memorization of established facts and the replication of standard procedures, students will need to be able to administer school course comprehension to solve complicated, real life difficulties. The students will need to be able to work in groups on long-term assignments that transcend subject matter boundaries. In addition, the children will need to be able use technology to search for, formulate, analyze and actualize cognition and intelligence. As a result, they will be able to determine what their learning curve is, take measure of their advancement and the quality of the software they use, and continuously develop and improve on what it is that they know.
Nevertheless, policymakers who are joining OLPC in order to accommodate students with new talents that are needed to concentrate on the challenges of the 21st century, should not only present personal computers, but look at the extended dimensions of educational tactics. Chiefly, courses as well as complexities must also be altered if the introduction of personal computers is going to provide for social and economic development.
The children, their schools and their parents should have a say in the creation of the design. This approach supports the original mission—contructionism and pedagogy, which should be central to this experiment. One of the main problems with the OLPC initiative is its total disregard for the role that teachers and parents play in the lives of children in developing nations. When initiating a project like OLPC, the student, parent and teacher experience should be at the top of the list; incorporating innovative solutions to bring the preceding elements together to create a cohesive bond between the child, parent as well as the teacher. All of these elements play an important role in structuring the students' use of the XO-1 Laptop. The training of teachers—children and parents—is a crucial factor to a successful initiative of OLPC project success. Innovative pedagogical techniques are needed for the XO-1 laptop initiative to be a reflection of constructionism and constructionist learning development envisioned by Nicholas Negroponte and the OLPC initiative. Consequently, the most persuasive procedures of skillful educational programs include groups of educators who are involved in collectivist and bilateral support. These procedures often involve all-inclusive associations with government agencies, professional organizations, and the private sector.
I argue that all children in the 21st century can benefit from an educational system that gets learners ready to be critical thinkers, knowledge developers, and learners who are self-motivated to achieve high levels of success in the classroom and in the real world. However, before any OLPC-like project takes form, one would be prudent to consider the thoughts of an internationally influential economic thinker, with a professional background as a statistician and economist in Britain—author E.F. Schumacher and his view of technology. In his book Small Is Beautiful: As if People Mattered, states: “The modern world has been shaped by its metaphysics, which has shaped its education, which in turn has brought forth its science and technology. So, without going back to metaphysics and education, we can say that the modern world has been shaped by technology” (p.120). For Schumacher, the preceding quote describes the relationship of earth and user friendly technology matched to the scale of community life and all of these elements should be considered when introducing a new technology to the world. Equally important is how one shapes technology—Schumacher comments on this topic stating: “ If that which has been shaped by technology, and continues to be so shaped, looks sick, it might be wise to have a look at technology itself. If technology is felt to be becoming more and more inhuman, we might do well to consider whether it is possible to have something better—a technology with a human face” (p.120). The lesson here in connection to the OLPC project and for future OLPC-like initiatives, is that however ingenious the innovation, it needs to be appropriate to the context and culture of the people. It needs to fit in and not be enforced and it needs affiliations and organization to support it.
In conclusion, the OLPC project began with a human face, but however became sick when partnered with a corporate technology giant(s). The OLPC suffered from a hegemonic virus that is all too familiar, when a non-profit initiative comes in contact, with capitalistic pressure to conform to a proprietarily driven ideology, and hidden agenda. This is not meant to disgrace Negroponte’s dream—because his dream was designed to help children, suffering from economic and social neglect, and he should still keep that dream. It is true that the OLPC project encountered many setbacks, but this is where really interesting stuff happens (i.e. experimental stage) because the people in developing nations who use OLPC technology, return with their own ideas and critiques; making OLPC-like projects better for future technological endeavors.
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References:
1.Ananny, M. & Winters, N. (2007). Designing for Development: Understanding
One Laptop per Child in its Historical Context. ICTD 2007. P.107.
2. Felenstein, Lee. (2005). Problems With the OLPC Approach. The Fonly Institute.
P.1. Retrieved on December 1, 2008 at 7:30 P.M. P.1.
http://fonly.typepad.com/fonlyblog/2005/11/problems_with_t.html.
3. One Laptop per Child News. (2008). Nicholas Negroponte on Windows XP and
Sugar. Retrieved December 1, 2008 at 6:47 P.M.
P.1.http://www.olpcnews.com/people/negroponte/nicholas_negroponte_windows_xp.html
4. One Laptop per Child News. (2008). One Laptop per Child is Straying Dangerously Off theTrack. Retrieved on December 3, 2008 at 10:12 P.M. P.1.
http://www.olpcnews.com/people/negroponte/one_laptop_per_child_off_the_track.html
5. One Laptop per Child News. (2008). Walter Bender Resigned from One Laptop per Child!!. Retrieved on December 4, 2008 at 6:10 P.M.
6. The Economist. (2008). One Clunky Laptop per Child!!. P.1. Retrieved on December 4, 2008 at 8:30 P.M. http://www.economist.com/science/displaystory.cfm?story_id=10472304.
7. Zuckerman, Ethan. (2007). One Laptop per Child: Just What Sort of Content Do You Load on these Puppies? Retrieved on November 21, 2008 at 8:31 P.M.
http://www.worldchanging.com/archives/005888.html.